Research
LASER focuses on applied research, conducted with software development practices. Topics of interest include software QA, software analysis & architecture, end-user programming, software evolution, and collaborative and interactive software development.
Ongoing Projects
Computational Intelligence for Software Engineering
Ongoing
How Computational Intelligence techniques improve complex software development tasks?
Machine Learning for Software Engineering
Ongoing
How machine learning techniques improve the software development lifecycle?
Gamification Software
Ongoing
Development of advanced platforms used for applying game mechanics to non-game contexts using Software Engineering ...
Gamification Software
Ongoing
Software Analytics
Ongoing
How to transform massive data generated by modern development and deployment ...
SecDevOps
Ongoing
To understand, improve, and secure the well-established CI/CD and DevOps practices.
Software Quality
Ongoing
Help to improve the quality of software analysis, design, construction, and usability.
Software Quality
Ongoing
Completed Projects
Augmented Reality: Applications, Challenges and Future Trends
Research
Author: Mehdi Mekni, André Lemieux
Augmented reality, in which virtual content is seamlessly integrated with displays of real-world scenes, is a growing area of interactive design.
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A survey on sensor webs simulation tools
Research
Author: Mehdi Mekni, Bernard Moulin
Currently, few real sensor Web applications are being explored and some of them are yet to come. Meanwhile, developing and deploying prototypes in order to analyze the sensor Web performance supposes a great effort.
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Automated generation of geometrically-precise and semantically-informed virtual geographic environments populated with spatially-reasoning agents
Research
Author: Mehdi Mekni
Multi-Agent Geo-Simulation (MAGS) is a modelling paradigm which has attracted a growing interest from ...
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A Smart Virtual Assistant for Students
Research
Author: Mehdi Mekni, Zakaria Baani, Dalia Sulieman
Chatbot has become more popular in business as they can reduce customer service cost and handles multiple users at a time with a round the clock availability, reliability, and accessibility.
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Informed Virtual Geographic Environments: An Accurate Topological Approach
Research
Author: Mehdi Mekni, Bernard Moulin
Virtual geographic environment (VGE) technique derives from geographic information systems (GIS) and virtual reality (VR). A VGE represents three dimensional geographic data, to target visualisation as well as simulation applications.
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Hierarchical path planning for situated agents in informed virtual geographic environments
Research
Author: Mehdi Mekni
Multi-Agent Geo-Simulation (MAGS) is a modelling and simulation paradigm which involves a large number of autonomous situated agents of various extents evolving in, and interacting with, an explicit description of a geographic environment called a Virtual Geographic Environment (VGE).
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Hierarchical path planning for multi-agent systems situated in informed virtual geographic environments
Research
Author: Mehdi Mekni, Bernard Moulin
Multi-Agent Geo-Simulation (MAGS) is a modelling and simulation paradigm which involves a large number of autonomous.
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Using GIS data to build informed virtual geographic environments (IVGE)
Research
Author: Mehdi Mekni
In this paper, we propose a novel approach to automatically building Informed Virtual Geographic Environments (IVGE) using data provided by Geographic Information Systems (GIS).
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Holonic modelling of large scale geographic environments
Research
Author: Mehdi Mekni, Bernard Moulin
In this paper, we propose a novel approach to model Virtual Geographic Environments (VGE) which uses the holonic approach as a computational geographic methodology and holarchy as organizational principle.
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Software Architectural Design in Agile Environments
Research
Author:Mehdi Mekni, Gayathri Buddhavarapu, Sandeep Chinthapatla, Mounika Gangula
In this paper, we propose a novel methodology to guide and assist practitioners supporting software architecture and design activities in agile environments. Software architecture and design is the skeleton of a system.
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Semantically-enhanced virtual geographic environments for multi-agent geo-simulation
Research
Author:Mehdi Mekni, Bernard Moulin, Sébastien Paris
Multi-Agent Geo-Simulation (MAGS) is a modeling and simulation paradigm which aims to study various phenomena in a variety of domains involving a large number of heterogeneous actors (implemented as software agents) evolving in, ...
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A geosimulation approach involving spatially-aware agents a case study on the identification of risky areas for trains
Research
Author: Mehdi Mekni, Nabil Sahli, Bernard Moulin
Modeling and simulating train behaviours in large scale geographic environments is a complex process. Such a process involves several heterogeneous actors ...
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